Project Overview

I conceptualized and developed game ideas from inception to polished, published products on the App Store. My responsibilities included end-to-end ownership of the game development process, designing characters, environments, user interfaces (UI), and visual effects. I also created dynamic animations for characters and objects, ensuring an engaging and immersive user experience.

 

ROLE
Game Designer, Storyteller, Graphic Designer, UI/UX Designer, Animator

DELIVERABLE
Partnered with engineers to develop over 6 mobile games

TOOLS
Photoshop, illustrator, After Effects, Unity

Rainbow Hippie 2

A playthrough, reaction, and in-depth review of Rainbow Hippie 2! Engage in balloon warfare in this action packed arcade thriller! Dodge obstacles, puke rainbows and try to beat your high score!